Heres the FAQ
Q: Will I still be able to play the original Medieval 2?
A: Yes, the Third Age will be 100% mod-foldered.
Q: Will there be a beta of the mod?
A: No.
Q: Is this mod for Kingdoms?
A: Yes.
Q: What will you do about the different lifespans of the races in Middle-Earth?
A: Unfortunately, all factions have the same average lifespan. We'll solve this by altering the text message you recieve when a general dies of old age. Elves "Sail West", dwarves "Retire" and so on.
Q: Will dwarves have recruitable cavalry of some type?
A: No, but they will have unique cavalry mercenaries.
Q: Do you want this mod to focus mainly on the books, or the films?
A: It’s not really one or the other, we use both, it seems that we are going with the movies on most of the armor because it provides our modelers with a visual aid.
Q: Are you going to imply the Fellowship/destroying of the Ring in some way?
A: Not in this release, we may not even do it at all, not really a purpose of the tw series to have little quests like that.
Q: I’ve seen you are focussing on the movies for the unit looks, are you going to do the same with portraits of generals/heroes like Theoden/Eomer/Elrond/etc?
A: Yes, it will give a photoreal look to the portraits and just improve overall look and feel.
Q: Will this mod focus only on the War of the Ring? if so how long will one turn take? And will one be able to continue after the WotR?
A: No it will start about fifty years before.
Q: What would be the goal in the campaign?, conquer x settlements?, destroy x enemy factions?, destroy the Ring?
A: Yes, Yes, and No. We’ll probably throw in a few other things too, but it’s still too early in development right now.
Q: Will there be custom battle map settlements?
A: No, not for the first release, but they are planed for the second release.
Q: Will you implement religion in the mod?
A: No, we're having the culture system from the Britannia campaign.
Q: Will Sauron be in the mod?
A: Yes, he'll act as a "pope" for the evil factions. He'll have his own faction and sit in an unreachable settlement.
Q: So if one of the evil factions turns agains another, Sauron might "excommunicate" that faction?
A: Yes. It's unwise to betray Sauron...
Q: Will there be a hotseat feature included?
A: Yes.
Q: What is AoR?
A: Area of Recruitment, which means that a unit can only be recruited in (a) specific region(s).
Q: Will there be interracial marriages in the mod?
A: No, princesses have been removed.
Q: Okay, which agents are in the mod, then?
A: Spies, Assassins (not for all factions), Diplomats and Servants of Sauron (Inquisitors).